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Magic Museum

Project Type

University Project

Date

October - December 2021

For my Human-Computer Interaction MSc, Snapchat tasked groups of students with creating an augmented reality (AR) technology that encourages socialising among co-located individuals.

In a group of 5, we created 'Magic Museum', which is an AR app that requires groups of museum goers to collectively answer questions and if answered correctly, users receive a digital reward.

We utilised a plethora of UX research techniques, including feature mapping, think-alouds, interviews and paper prototyping sessions.

For our groups efforts, we were named 1 of 3 winners from our university cohort.

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