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Magic Museum
Project Type
University Project
Date
October - December 2021
For my Human-Computer Interaction MSc, Snapchat tasked groups of students with creating an augmented reality (AR) technology that encourages socialising among co-located individuals.
In a group of 5, we created 'Magic Museum', which is an AR app that requires groups of museum goers to collectively answer questions and if answered correctly, users receive a digital reward.
We utilised a plethora of UX research techniques, including feature mapping, think-alouds, interviews and paper prototyping sessions.
For our groups efforts, we were named 1 of 3 winners from our university cohort.


























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